Update 3.2.0 for Battlefield 2042 is coming this week and there's tons of changes, fixes and hopefully improvements. There's too many changes to list them all here, but you can read the official blog post with everything here. I wanted to focus mainly on the addition of classes (Assault, Engineer, Recon and Support) to the game. Specialists will be broken up into different classes and have certain equipment and gadgets available to them, see below.
Assault
- Specialists: Dozer, Mackay, Sundance, Zain
- Class equipment: Med Pen
- Class gadgets: C5, Armor Plate, Claymore, Smoke Launcher
Engineer
- Specialists: Boris, Crawford, Lis
- Class equipment: Repair Tool
- Class gadgets: AT Mine, C5, EOD Bot, FM-148 Javelin, FXM-33 AA, Recoilless M5
Recon
- Specialists: Casper, Paik, Rao
- Class equipment: Insertion Beacon
- Class gadget: C5, M18 Claymore, Prox Sensor, SOFLAM, Tracer Dart, T-UGS
Support
- Specialists: Angel, Falck, Irish
- Class equipment: Defibrillator
- Class gadget: Ammo Crate, Health Crate, M18 Claymore, Smoke Launcher
Again, there's a ton more changes coming in this next update, make sure to read the official blog post with everything listed, link is above. What do you think of the class system being implemented now into this game? To me, I'm a little worried about it, I don't think it's going to help much, but hope I'm wrong. I do wonder how it's going to affect infantry vs vehicle gameplay.