DICE's Rebecka Coutaz talks about Battlefield's future

Battlefield 2042

Last week VentureBeat.com's GamesBeat had an interview with DICE's new vice president and general manager Rebecka Coutaz, who replaced Oskar Gabrielson back in December. I included one quote below from the article where Rebecka Coutaz talks about Battlefield 2042 and how DICE is focusing on it. A lot of people think Rebecka Couta went around doing interviews for PR because video game journalist Jeff Grubb said something to the effect of BF 2042 is running on a skeleton crew. Make sure to check out the whole article to read the full interview where Rebecka Coutaz also talks about her experience in the gaming industry and so far at DICE, link is below.

Part of Rebecka Coutaz's response to a question about how DICE is handling problems and challenges with Battlefield:

When it comes to Battlefield 2042, yes, of course, it was a disappointing release. Our fans were disappointed and the team here at DICE were disappointed. It was a difficult situation. But we have moved forward since then. We made some difficult decisions. We decided to focus on the health of the game, improving the game mechanics, before we would release new content. That was the focus of the update we just pushed out. We felt it was more important to improve the fundamentals of the game. Bug after bug, patch after patch, a little more each time, we’re improving things for our players and for the team. It’s far from perfect, but we're confident in our commitment and engagement. We're completely focused on Battlefield 2042. The majority of the team here, plus our colleagues over at Ripple Effect, are focused on Battlefield 2042. We owe that to our community, to our players, and to our teams.

Source: VentureBeat.com